Ankylosaurus Zombie
Huge undead, unaligned
Armor Class
14 (natural armor)
Hit Points
68 (8d12 +16)
Speed
20 ft.
STR
19 (+4)
DEX
9 (-1)
CON
15 (+2)
INT
2 (-4)
WIS
6 (-2)
CHA
3 (-4)
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 8
Challenge
3 (700 XP)
Undead fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Tail. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 18 (4d6 +4) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.