Apprentice Necromancer

Medium humanoid, lawful evil

Armor Class

12

Hit Points

45 (7d6 + 21)

Speed

30 ft.

STR

8 (-1)

DEX

14 (+2)

CON

16 (+3)

INT

16 (+3)

WIS

10 (+0)

CHA

7 (-2)

Senses

passive Perception 10

Saving Throws

Int +5, Wis +2

Languages

Common, Infernal

Challenge

3 (700 XP)

Spellcasting. The necromancer is an 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The necromancer has the following wizard spells prepared:

  • Cantrips (at will): chill touch, acid splash, mage hand, prestidigitation

  • 1st level (4 slots): ray of sickness, witch bolt, tasha’s hideous laughter

  • 2nd level (3 slots): ray of enfeeblement, crown of madness

  • 3rd level (2 slots): animate dead, vampiric touch

Actions

Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage.

medium
humanoid
cr3
nerzugals-extended-bestiary