Apprentice Wizard
Medium humanoid (any race), any alignment
Armor Class
10
Hit Points
9 (2d8)
Speed
30 ft.
STR
10 (0)
DEX
10 (0)
CON
10 (0)
INT
14 (+2)
WIS
10 (0)
CHA
11 (0)
Skills
Arcana +4, History +4
Languages
any one language (usually Common)
Challenge
1/4 (50 XP)
Spellcasting. The apprentice is a 1st-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It has the following wizard spells prepared:
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Cantrips (at will): fire bolt, mending, prestidigitation
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1st level (2 slots): burning hands, disguise self, shield
Actions
Dagger. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft, one target. Hit: 2 (1d4) piercing damage.