Apprentice Wizard

Medium humanoid (any race), any alignment

Armor Class

10

Hit Points

9 (2d8)

Speed

30 ft.

STR

10 (0)

DEX

10 (0)

CON

10 (0)

INT

14 (+2)

WIS

10 (0)

CHA

11 (0)

Skills

Arcana +4, History +4

Languages

any one language (usually Common)

Challenge

1/4 (50 XP)

Spellcasting. The apprentice is a 1st-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It has the following wizard spells prepared:

  • Cantrips (at will): fire bolt, mending, prestidigitation

  • 1st level (2 slots): burning hands, disguise self, shield

Actions

Dagger. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft, one target. Hit: 2 (1d4) piercing damage.

medium
humanoid
cr1/4
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