Blackguard
Medium humanoid (any race), any non-good alignment
Armor Class
18 (plate)
Hit Points
153 (18d8+72)
Speed
30 ft.
STR
18 (+4)
DEX
11 (0)
CON
18 (+4)
INT
11 (0)
WIS
14 (+2)
CHA
15 (+2)
Saving Throws
Wis +5, Cha +5
Skills
Athletics +7, Deception +5, Intimidation +5
Languages
any one language (usually Common)
Challenge
8 (3,900 XP)
Spellcasting. The blackguard is a 10th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It has the following paladin spells prepared:
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1st level (4 slots): command, protection from evil and good, thunderous smite
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2nd level (3 slots): branding smite, find steed
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3rd level (2 slots): blinding smite, dispel magic
Actions
Multiattack. The blackguard makes three attacks with its glaive or its shortbow.
Glaive. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d10+4) slashing damage.
Shortbow. Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d6+2) piercing damage.
Dreadful Aspect (Recharges after a Short or Long Rest). The blackguard exudes magical menace. Each enemy within 30 feet of the blackguard must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. If a frightened target ends its turn more than 30 feet away from the blackguard, the target can repeat the saving throw, ending the effect on itself on a success.