Cave Dragon Wyrmling
Medium dragon, neutral evil
Armor Class
16 (natural armor)
Hit Points
75 (10d8 + 30)
Speed
30 ft., burrow 20 ft., fly 20 ft.
STR
19 (+4)
DEX
12 (+1)
CON
17 (+3)
INT
8 (-1)
WIS
10 (+0)
CHA
12 (+1)
Damage Immunities
acid, poison, thunder
Condition Immunities
poisoned
Senses
blindsight 120 ft., passive Perception 12
Saving Throws
Dex +3, Con +5, Cha +3
Skills
Perception +2, Stealth +5
Languages
Draconic
Challenge
2 (450 XP)
Tunneler. The cave dragon can burrow through solid rock at half its burrowing speed and leaves a 5-foot wide, 5-foot high tunnel in its wake.
Innate Spellcasting. The dragon’s innate spellcasting ability is Charisma. It can innately cast the following spell, requiring no material components:
- 3/day: darkness
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 3 (1d6) poison damage.
Poison Breath (Recharge 5-6). The dragon exhales a cone of black poison gas in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 14 (4d6) poison damage on a failed save and the target is poisoned if it is a creature. The poisoned condition lasts until the target takes a long or short rest or removes the condition with lesser restoration. If the save is successful, the target takes half the damage and does not become poisoned.