Deep Rothe

Medium beast, unaligned

Armor Class

10

Hit Points

13 (2d8+4)

Speed

30 ft.

STR

18 (+4)

DEX

10 (0)

CON

14 (+2)

INT

2 (-4)

WIS

10 (0)

CHA

4 (-3)

Senses

darkvision 60 ft.

Challenge

1/4 (50 XP)

Charge. If the rothe moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage.

Innate Spellcasting. The deep rothe’s spellcasting ability is Charisma. It can innately cast dancing lights at will, requiring no components.

Actions

Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6+4) piercing damage.

medium
beast
cr1/4
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