Deep Rothe
Medium beast, unaligned
Armor Class
10
Hit Points
13 (2d8+4)
Speed
30 ft.
STR
18 (+4)
DEX
10 (0)
CON
14 (+2)
INT
2 (-4)
WIS
10 (0)
CHA
4 (-3)
Senses
darkvision 60 ft.
Challenge
1/4 (50 XP)
Charge. If the rothe moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage.
Innate Spellcasting. The deep rothe’s spellcasting ability is Charisma. It can innately cast dancing lights at will, requiring no components.
Actions
Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6+4) piercing damage.