Desert Giant

Huge giant, neutral

Armor Class

17 (natural armor)

Hit Points

175 (14d12 + 84)

Speed

40 ft.

STR

27 (+8)

DEX

10 (+0)

CON

22 (+6)

INT

13 (+1)

WIS

18 (+4)

CHA

15 (+2)

Damage Immunities

fire

Senses

, passive Perception 18

Saving Throws

Str + 12, Con +10, Cha +6

Skills

Perception +8, Stealth +4, Survival +8

Languages

Common, Giant

Challenge

9 (5000 XP)

Sand Camouflage. The giant has advantage on Dexterity (Stealth) checks made to hide in sandy terrain.

Wasteland Stride. The giant ignores difficult terrain caused by sand, gravel, or rocks.

Actions

Multiattack. The giant makes two falchion attacks.

Falchion. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 23 (6d4 + 8) slashing damage.

Rock. Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.

huge
giant
cr9
tome-of-beasts