Eala
Small monstrosity, unaligned
Armor Class
15 (natural)
Hit Points
40 (9d6 + 9)
Speed
10 ft., fly, 60 ft.
STR
10 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
2 (-4)
WIS
12 (+1)
CHA
16 (+3)
Damage Immunities
fire
Senses
darkvision 60 ft., passive Perception 11
Saving Throws
Dex +5
Languages
--
Challenge
2 (450 XP)
Actions
Multiattack. The eala makes two attacks with its wing blades.
Wing Blades. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Fire Breath (recharge 5-6). The eala breathes fire in a 20-foot cone. Every creature in the area must make a DC 11 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save or half as much on a successful one. The eala’s fire breath ignites flammable objects and melts soft metals in the area that aren’t being worn or carried.
Reactions
Swan Song. When the eala is reduced to 0 hit points, it can use its last breath sing a plaintive and beautiful melody. Creatures within 20 feet that can hear the eala must succeed on a DC 13 Charisma saving throw or be incapacitated for 1 round. A creature incapacitated in this way has its speed reduced to 0.