Emerald Order Cult Leader

Medium Humanoid, lawful neutral or evil

Armor Class

14 (breastplate)

Hit Points

117 (18d8+36)

Speed

30 ft.

STR

10 (+0)

DEX

10 (+0)

CON

14 (+2)

INT

15 (+2)

WIS

20 (+5)

CHA

15 (+2)

Damage Resistances

cold, fire, lightning

Senses

darkvision 60 ft., passive Perception 15

Saving Throws

Int +5, Wis +8, Cha +5

Skills

Arcana +5, Deception +5, History +5, Religion +5

Languages

any three languages

Challenge

8 (3900 XP)

Key of Prophecy. The Emerald Order cult leader can always act in a surprise round, but if he fails to notice a foe, he is still considered surprised until he takes an action. He receives a +3 bonus on initiative checks.

Innate Spellcasting. The Emerald Order cult leader’s innate spellcasting ability is Wisdom (spell save DC 16). He can innately cast the following spells, requiring no material components:

2/day each: detect thoughts, dimension door, haste, slow

1/day each: suggestion, teleport

Spellcasting. The Emerald Order cult leader is a 10th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). The cult leader has the following cleric spells prepared:

Cantrips (at will): guidance, light, sacred flame, spare the dying, thaumaturgy

1st level (4 slots): cure wounds, identify, guiding bolt

2nd level (3 slots): lesser restoration, silence, spiritual weapon

3rd level (3 slots): dispel magic, mass healing word, spirit guardians

4th level (3 slots): banishment, death ward, guardian of faith

5th level (2 slots): flame strike

Actions

Multiattack. The Emerald Order cult leader makes one melee attack and casts a cantrip.

Mace. Melee Weapon Attack: +3 to hit, reach 5 ft, one target. Hit: 3 (1d6) bludgeoning damage.

Reactions

Esoteric Vengeance. As a reaction when struck by a melee attack, the emerald order cult leader can expend a spell slot to do 10 (3d6) necrotic damage to the attacker. If the emerald order cult leader expends a spell slot of 2nd level or higher, the damage increases by 1d6 for each level above 1st.

medium
Humanoid
cr8
tome-of-beasts