Empty Cloak

Medium construct, unaligned

Armor Class

13 (natural armor)

Hit Points

45 (10d8)

Speed

0 ft., fly 40 ft.

STR

18 (+4)

DEX

14 (+2)

CON

10 (+0)

INT

10 (+0)

WIS

10 (+0)

CHA

1 (-5)

Damage Immunities

poison

Damage Resistances

bludgeoning

Damage Vulnerabilities

fire

Condition Immunities

charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses

darkvision 60 ft., passive Perception 10

Saving Throws

Dex +4, Con +2

Skills

Stealth +4

Languages

understands Elvish and Umbral but can't speak

Challenge

1/2 (100 XP)

Diligent Sentinel. Empty cloaks are designed to watch for intruders. They gain advantage on Wisdom (Perception) checks.

Shadow Construction. Empty cloaks are designed with a delicate shadow construction. They burst into pieces, then dissipate into shadow, on a critical hit.

Wrapping Embrace. Empty cloaks can share the same space as one Medium or smaller creature. The empty cloak has advantage on attack rolls against any creature in the same space with it.

Actions

Razor Cloak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Shadow Slam. Melee Weapon Attack: +6 to hit, reach 5 ft, one target. Hit: 6 (1d4 + 4) bludgeoning damage.

Shadow Snare. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: Large or smaller creatures are restrained. To escape, the restrained creature or an adjacent ally must use an action to make a successful DC 14 Strength check. The shadow snare has 15 hit points and AC 12.

medium
construct
cr1/2
tome-of-beasts