Erina Scrounger

Small humanoid, neutral

Armor Class

12 (leather armor)

Hit Points

22 (4d6 + 8)

Speed

20 ft., burrow 20 ft.

STR

9 (-1)

DEX

12 (+1)

CON

14 (+2)

INT

13 (+1)

WIS

10 (+0)

CHA

11 (+0)

Damage Resistances

poison

Senses

darkvision 60 ft., passive Perception 10

Languages

Common, Erina

Challenge

1/4 (50 XP)

Keen Smell. The erina has advantage on Wisdom (Perception) checks that rely on smell.

Hardy. The erina has advantage on saving throws against poison.

Spines. An enemy who hits the erina with a melee attack while within 5 feet of it takes 2 (1d4) piercing damage.

Actions

Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Sling. Ranged Weapon Attack: +3 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

small
humanoid
cr1/4
tome-of-beasts