Firenewt Warrior

Medium humanoid (firenewt), neutral evil

Armor Class

16 (chain shirt, shield)

Hit Points

22 (4d8+4)

Speed

30 ft.

STR

10 (0)

DEX

13 (+1)

CON

12 (+1)

INT

7 (-2)

WIS

11 (0)

CHA

8 (-1)

Damage Immunities

fire

Languages

Draconic, Ignan

Challenge

1/2 (100 XP)

Amphibious. The firenewt can breathe air and water.

Actions

Multiattack. The firenewt makes two attacks with its scimitar.

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft. one target. Hit: 4 (1d6+1) slashing damage.

Spit Fire (Recharges after a Short or Long Rest). The firenewt spits fire at a creature within 10 feet of it. The creature must make a DC 11 Dexterity saving throw, taking 9 (2d8) fire damage on a failed save, or half as much damage on a successful one

medium
humanoid
cr1/2
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