Forest Marauder

Large giant, chaotic evil

Armor Class

15 (natural armor)

Hit Points

114 (12d10 +48)

Speed

40 ft.

STR

21 (+5)

DEX

10 (+0)

CON

18 (+4)

INT

6 (-2)

WIS

10 (+0)

CHA

7 (-2)

Senses

darkvision 120 ft., passive Perception 10

Saving Throws

Con +6

Languages

Giant, Orcish, Sylvan

Challenge

4 (1100 XP)

Sunlight Sensitivity. While in sunlight, the forest marauder has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. The forest marauder makes two boar spear attacks.

Boar Spear. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit:16 (2d10 + 5) piercing damage, and the forest marauder can choose to push the target 10 feet away if it fails a DC 16 Strength saving throw.

Rock. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 19 (3d8 + 5) bludgeoning damage.

large
giant
cr4
tome-of-beasts