Garroter Crab
Tiny beast, unaligned
Armor Class
13 (natural armor)
Hit Points
18 (4d4 + 8)
Speed
30 ft., swim 20 ft.
STR
7 (-2)
DEX
14 (+2)
CON
14 (+2)
INT
1 (-5)
WIS
10 (+0)
CHA
2 (-4)
Damage Immunities
psychic
Condition Immunities
charmed, frightened
Senses
darkvision 60 ft., passive Perception 10
Languages
--
Challenge
1/4 (50 XP)
Amphibious. The crab can breathe air and water.
Actions
Whip-claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage, and the target is grappled (escape DC 8). While grappled, the target cannot speak or cast spells with verbal components.