Mbielu
Huge beast, unaligned
Armor Class
15 (natural armor)
Hit Points
95 (10d12 + 30)
Speed
30 ft., swim 20 ft.
STR
19 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
2 (-4)
WIS
12 (+1)
CHA
6 (-2)
Senses
, passive Perception 13
Skills
Perception +3
Languages
--
Challenge
3 (700 XP)
Toxic Skin. A creature that touches the mbielu or hits it with a melee attack exposes itself to the mbielu’s poisonous skin. The creature must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, a creature also suffers disadvantage on Intelligence, Wisdom, and Charisma saving throws.
Actions
Tail. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Reactions
Rollover. If the mbielu is grappled by a Large creature, it rolls on top of the grappler and crushes it. The mbielu automatically escapes from the grapple and the grappler takes 20 (3d10 + 4) bludgeoning damage.