Mngwa

Medium aberration, neutral evil

Armor Class

16

Hit Points

91 (14d8 + 28)

Speed

40 ft.

STR

19 (+4)

DEX

17 (+3)

CON

15 (+2)

INT

11 (+0)

WIS

17 (+3)

CHA

17 (+3)

Senses

darkvision 60 ft., passive Perception 15

Skills

Perception +5, Stealth +7

Languages

Common, Sylvan, can speak with felines

Challenge

4 (1100 XP)

Keen Smell. The mngwa has advantage on Wisdom (Perception) checks that rely on smell.

Pack Tactics. The mngwa has advantage on attack rolls against a creature if at least one of the mngwa’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Running Leap. With a 10-foot running start, the mngwa can long jump up to 25 feet.

Feline Empathy. The mngwa has advantage on Wisdom (Animal Handling) checks to deal with felines.

Ethereal Coat. The armor class of the mngwa includes its Charisma modifier. All attack rolls against the mngwa have disadvantage. If the mngwa is adjacent to an area of smoke or mist, it can take a Hide action even if under direct observation.

Actions

Multiattack. The mngwa makes one bite attack and two claw attacks.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

medium
aberration
cr4
tome-of-beasts