Orc Blade of Ilneval
Medium humanoid (orc), chaotic evil
Armor Class
18 (chain mail, shield)
Hit Points
60 (8d8+24)
Speed
30 ft.
STR
17 (+3)
DEX
11 (0)
CON
17 (+3)
INT
10 (0)
WIS
12 (+1)
CHA
14 (+2)
Senses
darkvision 60 ft.
Saving Throws
Wis +3
Skills
Insight +3, Intimidation +4, Perception +3
Languages
Common, Orc
Challenge
4 (1,100 XP)
Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Foe Smiter of Ilneval. The orc deals an extra die of damage when it hits with a longsword attack (included in the attack).
Actions
Multiattack. The orc makes two melee attacks with its longsword or two ranged attacks with its javelins. If Ilneval’s Command is available to use, the orc can use it after these attacks.
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8+3) slashing damage, or 14 (2d10+3) slashing damage when used with two hands.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6+3) piercing damage.
Ilneval’s Command (Recharges 4-6). Up to three allied orcs within 120 feet of this orc that can hear it can use their reactions to each make one weapon attack.