Ratfolk

Small humanoid, neutral

Armor Class

14 (studded leather armor)

Hit Points

7 (2d6)

Speed

25 ft., swim 10 ft.

STR

7 (-2)

DEX

15 (+2)

CON

11 (+0)

INT

14 (+2)

WIS

10 (+0)

CHA

10 (+0)

Senses

darkvision 60 ft., passive Perception 12

Skills

Perception +2

Languages

Common

Challenge

1/4 (50 XP)

Nimbleness. The ratfolk can move through the space of any creature size Medium or larger.

Pack Tactics. The ratfolk has advantage on its attack roll against a creature if at least one of the ratfolk’s allies is within 5 feet of the creature and the ally is capable of attacking.

Actions

Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Light crossbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

small
humanoid
cr1/4
tome-of-beasts