Ratfolk
Small humanoid, neutral
Armor Class
14 (studded leather armor)
Hit Points
7 (2d6)
Speed
25 ft., swim 10 ft.
STR
7 (-2)
DEX
15 (+2)
CON
11 (+0)
INT
14 (+2)
WIS
10 (+0)
CHA
10 (+0)
Senses
darkvision 60 ft., passive Perception 12
Skills
Perception +2
Languages
Common
Challenge
1/4 (50 XP)
Nimbleness. The ratfolk can move through the space of any creature size Medium or larger.
Pack Tactics. The ratfolk has advantage on its attack roll against a creature if at least one of the ratfolk’s allies is within 5 feet of the creature and the ally is capable of attacking.
Actions
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Light crossbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.