Reef Shark
Medium beast, unaligned
Armor Class
12 (natural armor)
Hit Points
22 (4d8+4)
Speed
swim 40 ft.
STR
14 (+2)
DEX
13 (+1)
CON
13 (+1)
INT
1 (-5)
WIS
10 (0)
CHA
4 (-3)
Senses
blindsight 30 ft.
Skills
Perception +2
Challenge
1/2 (100 XP)
Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.