Reef Shark

Medium beast, unaligned

Armor Class

12 (natural armor)

Hit Points

22 (4d8+4)

Speed

swim 40 ft.

STR

14 (+2)

DEX

13 (+1)

CON

13 (+1)

INT

1 (-5)

WIS

10 (0)

CHA

4 (-3)

Senses

blindsight 30 ft.

Skills

Perception +2

Challenge

1/2 (100 XP)

Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.

Water Breathing. The shark can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

medium
beast
cr1/2
monster-manual