Roachling Skirmisher
Small humanoid, chaotic neutral
Armor Class
13 (natural armor)
Hit Points
7 (2d6)
Speed
25 ft.
STR
10 (+0)
DEX
14 (+2)
CON
11 (+0)
INT
10 (+0)
WIS
9 (-1)
CHA
8 (-1)
Senses
darkvision 60 ft., tremorsense 10 ft., passive Perception 9
Saving Throws
Dexterity +4, Constitution +2
Skills
Acrobatics +4, Stealth +6
Languages
Common
Challenge
1/4 (50 XP)
Resistant. The roachling skirmisher has advantage on Constitution saving throws.
Unlovely. The skirmisher has disadvantage on Performance and Persuasion checks in interactions with nonroachlings.
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Dart. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.