Shadow Fey Forest Hunter

Medium humanoid, lawful evil

Armor Class

15 (chain shirt)

Hit Points

104 (19d8 + 19)

Speed

30 ft.

STR

12 (+1)

DEX

18 (+4)

CON

12 (+1)

INT

11 (+0)

WIS

12 (+1)

CHA

16 (+3)

Senses

darkvision 60 ft., passive Perception 14

Saving Throws

Dex +7, Con +4, Cha +6

Skills

Arcana +3, Perception +4, Stealth +10, Survival +4

Languages

Common, Elvish, Umbral

Challenge

5 (1800 XP)

Fey Ancestry. The shadow fey has advantage on saving throws against being charmed, and magic can’t put it to sleep.

Innate Spellcasting. The shadow fey’s innate spellcasting ability is Charisma. It can cast the following spells innately, requiring no material components.

3/day: misty step (when in shadows, dim light, or darkness only)

Sneak Attack (1/turn). The shadow fey forest hunter does an extra 7 (2d6) damage when it hits a target with a weapon attack that had advantage, or when the target is within 5 feet of an ally of the forest hunter that isn’t incapacitated and the forest hunter doesn’t have disadvantage on the attack roll.

Sunlight Sensitivity. While in sunlight, the shadow fey has disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight.

Traveler in Darkness. The shadow fey has advantage on Intelligence (Arcana) checks made to know about shadow roads and shadow magic spells or items.

Actions

Multiattack. The shadow fey makes two ranged attacks.

Rapier. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Longbow. Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage plus 7 (2d6) poison damage.

medium
humanoid
cr5
tome-of-beasts