Tanarukk
Medium fiend (demon, orc)
Armor Class
14 (natural armor)
Hit Points
95 (10d8+50)
Speed
30 ft.
STR
18 (+4)
DEX
13 (+1)
CON
20 (+5)
INT
9 (-1)
WIS
9 (-1)
CHA
9 (-1)
Damage Resistances
fire, poison
Senses
darkvision 60 ft.
Skills
Intimidation +2, Perception +2
Languages
Abyssal, Common, Orc
Challenge
5 (1,800 XP)
Aggressive. As a bonus action, the tanarukk can move up to its speed toward a hostile creature that it can see.
Magic Resistance. The tanarukk has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The tanarukk makes two attacks: one with its bite and one with its greatsword.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) piercing damage.
Greatsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage.
Reactions
Unbridled Fury. In response to being hit by a melee attack, the tanarukk can make one melee weapon attack with advantage against the attacker.