Vine Troll Skeleton
Large plant, unaligned
Armor Class
16 (natural armor)
Hit Points
119 (14d10 + 42)
Speed
30 ft.
STR
20 (+5)
DEX
12 (+1)
CON
16 (+3)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Damage Immunities
poison
Damage Resistances
bludgeoning,
Condition Immunities
deafened, exhaustion, poisoned
Senses
darkvision 60 ft., passive Perception 12
Saving Throws
Con +12
Languages
--
Challenge
9 (5000 XP)
Regeneration. The vine troll skeleton regains 5 hit points at the start of its turn if it is within 10 feet of the duskthorn dryad’s vines and it hasn’t taken acid or fire damage since its previous turn. The skeleton dies only if it starts its turn with 0 hit points and doesn’t regenerate, or if the duskthorn dryad who created it dies, or if the troll’s heart inside the dryad’s or treant’s tree is destroyed.
Actions
Multiattack. The skeleton makes one bite attack and two claw attacks.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) slashing damage.