Wormhearted Suffragan
Medium undead, chaotic evil
Armor Class
12
Hit Points
97 (13d8 + 39)
Speed
30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
16 (+3)
INT
11 (+0)
WIS
16 (+3)
CHA
8 (-1)
Damage Resistances
necrotic; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Vulnerabilities
radiant
Senses
darkvision 60 ft., passive Perception 13
Skills
Medicine +6, Religion +3
Languages
the languages it knew in life
Challenge
5 (1800 XP)
Innate Spellcasting. The wormhearted suffragan’s innate spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It can cast the following spells, requiring no material components:
At will: command, detect evil and good
4/day: inflict wounds
2/day each: blindness-deafness, hold person
1/day each: animate dead, speak with dead
Actions
Multiattack. The wormhearted suffragan can make two helminth infestation attacks, or it can cast one spell and makeone helminth infestation attack.
Helminth Infestation. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d6) bludgeoning damage plus 10 (3d6) necrotic damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or be afflicted with a helminth infestation (parasitic worms). An afflicted creature can’t regain hit points and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the affliction reduces the target’s hit point maximum to 0, the victim dies. The affliction lasts until removed by any magic that cures disease.