Wyrmling Wind Dragon
Medium dragon, chaotic neutral
Armor Class
14
Hit Points
45 (7d8 + 14)
Speed
40 ft., fly 80 ft.
STR
16 (+3)
DEX
19 (+4)
CON
14 (+2)
INT
12 (+1)
WIS
11 (+0)
CHA
14 (+2)
Damage Immunities
lightning
Condition Immunities
charmed, exhausted, paralyzed
Senses
blindsight 10 ft., darkvision 60 ft., passive Perception 14
Saving Throws
Dex +6, Con +4, Wis +2, Cha +4
Skills
Perception +4, Stealth +6
Languages
Draconic, Primordial
Challenge
1 (200 XP)
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Breath of Gales (Recharge 5-6). The dragon exhales a blast of wind in a 15-foot cone. Each creature in that cone must make a successful DC 12 Strength saving throw or be pushed 15 feet away from the dragon and knocked prone. Unprotected flames in the cone are extinguished, and sheltered flames (such as those in lanterns) have a 50 percent chance of being extinguished.